The purpose of this blog is to document my joys, frustrations, unique finds and general information pertaining to my experiences playing World of Warcraft.

Saturday, October 29, 2011

10 Things To Do For Hallow's End

In the spirit of The Daily Blink and their love of lists, I thought I'd come up with my own list.  Here's the top ten things to do for Hallow's End:

10:  Put the Dranei Male mask on female worgen priest and insist to fellow "Headless Horseman" dungeoneers that she's an actual male dranei.  Named Lycette.

9.  Announce in trade chat that you have a "Sinister Squashling" for sale, cheaper than ah, pst.

8.  Get mage to level 66, park in Shattrath.  Announce in trade chat "Mage ports to all cities in Outland that have candy buckets, only 10g."  If anyone answers, take gold and port them to Theramore.

7.  Join AV, eat G.N.E.R.D.S., sit in cave until 10 kills are achieved, announce in chat "Thanks for the chiever!" and leave before anyone can report you afk.

6.  Log on server you rarely play, on level 12 belf pally you haven't played since Winter Veil, and yell, while transformed into a Winter Veil elf in your green Santa suit while riding your reindeer-transformed mount, "You're all celebrating the wrong World Event".  Wait two minutes, log back out and repeat the next day.

5.  Eat all of the candies, use your toothpick...like this:

then run through a stink bomb, snap a screenshot and submit to Blizzard's "Screenshot of the Day".

4.  Join the "Headless Horseman" dungeon each day, and announce every time, "This is my first time.  Who do you want me to cc?"

3.  Announce to all your friends in Real ID chat every mask and costume/enchantment you get from going around to every single candy bucket.  In one afternoon.

2.  Call out the opposite building that someone else is calling for everyone to throw water on during the Headless Horseman's appearance for "Let The Fires Come".

And last but not least:

1.  Open your Loot-Filled Pumpkin, and announce upon finding the Headless Horseman's Mount, "Not AGAIN!!  This is the fourth one this week!" before leaving party.

Have fun!

Thursday, October 27, 2011

My Fun Day

It's the last day of my "weekend" at work, and I've spent both days hacking, coughing, and sneezing--yep, horrible, horrible cold.  The light at the end of the proverbial tunnel, though, was I didn't do much other than play WoW.

I started leveling my rogue again.  I took her to Mount Hyjal first, since they have the port to Stormwind up, and got it opened.   I have to admit, I still hate the voice of Aronus, but I love the opening scenes anyway:

Then, I took the port and went down to the Stormwind docks to open up Vashj'ir.  This is the kind of fun I had today:

 Talk about shark bait!

After doing some quests, I got bored and didn't feel like doing much that required a lot of thought or energy. I kept having coughing fits, and kept expecting to get ganked during one, so I got on Hearthyn and collected candy buckets in an effort to get the last 5 masks I need for "A Mask For All Occasions".  I got it down to 3...grrr...

I decided to stay on Hearthyn and do some archaeology, in an effort to finally get the recipe Vial of the Sands.  I didn't get it, but I did make over 500 gold and get this:

A new pet!

And now, FINALLY!, after several times getting this almost done and LOSING all my work, I present you with the following parade of mounts, featuring my death knight Diralei.  Enjoy!

Tuesday, October 25, 2011

Tuesday Haiku

Sorry AGAIN.  My excuse this time is the horrible sore throat I woke up to, followed by the 8 hours of work, trying hard not to hack and cough on my poor co-workers.  In my medicated state, I bring you Tuesday's Haiku:

Bad Example

The young, unguided,

Fall easily prey to me,

Sowing seeds of doubt.

I hope you don't catch my cold!  (I'll try not to cough in vent.)  

Have fun!

Friday, October 21, 2011


Just when I was considering being done, maybe for good......




I signed up and paid 3 months in advance.

Yeah, I'm still a geek.  Squeeeeeee!

Have fun at Blizzcon, and a big "THANK YOU" to all of you tweeting the whole thing!

Wednesday, October 19, 2011

Candy Buckets! Squeee!

I logged into World of Warcraft last night, and lo and behold, it's Hallow's End!  Candy buckets, the Headless Horseman, costume wands, OH JOY!!!

I logged on to level my rogue, actually.  She hit 80 last night thanks in part to the holiday quests.

I gave her a makeover the other day.  For some reason I do this when a character gets closer to max level, as if they have grown up and need a more "adult" look.  Here's a "before" and "after" comparison:

I actually started off doing the Argent Tournament quests, and while at the tournament grounds, I noticed I had mail.  It was the letter from Archmage Malin, one of the more touching quest lines from Wrath in my opinion:

I also helped lay Crusader Bridenbrad to rest, with the help of Ada'l.

After getting to the 2nd tier of tournament quests (Argent Aspiration, woohoo!), I decided to hit the candy buckets up on the way to doing the Kalu'ak dailies.  (I LOVE that fishing pole!!!)

The buckets in Dalaran turned my beautiful night elf into a hideous leper gnome--ew!  And then, this happened in Kamagua.  Awesome!

Leper gnome pirate ftw!!

In Wintergarde Keep, I tried the Chewy Fel Taffy.  I actually love that the candy has wicked effects but no buffs now:

The following pics are from Wyrmrest Temple, Moa'ki, and Kaskala.

I think the ghost costume looks kinda cool with the effects from the Soothing Spearmint Candy.

I'm debating whether or not to take Ravyyn around to all the candy buckets today and try for all of the achievements.  The XP is good, so I might.  Even though she's an alt.

Oh, and if you're looking for Arcane Powder, Brother Cassius is in the Stormwind Cathedral in the room on the right side, and Hagrus can be found in Orgrimmar in the Cleft of Shadow.

Happy Hallow's End!

Tuesday, October 18, 2011

Tuesday Haiku


The warrior sits,

Calmly timing his moment

To strike enemies.

Tuesday, October 11, 2011

Tuesday Haiku? And My Thoughts on Cataclysm 10 Months In

Time Lost

Love is never late.

A heart able to forgive,

Makes up for time lost.

 I really have no excuse for not posting this earlier, except that I was lost in time.  In fact, I spent a lot of today near this very ledge in Stormpeaks, leveling my rogue.  I took her from level 75 to level 79 today, all the while mulling over the changes to World of Warcraft since the release of Cataclysm.

I read a post by Liz Danforth not long ago, and in it she explained exactly what she thought Blizzard did wrong with Cataclysm.  You can find her post by clicking on her name.  Where World of Warcraft is concerned, I agree with her wholeheartedly, but I'd like to take it a step further.

And this may help explain why I haven't been posting lately.  Why I keep missing Haiku Tuesday, and why I'm finding it hard to care about a game I still love and still think is one of the most beautiful games I've ever played.  It may help to explain why I'm in mourning for WoW.

The points Ms. Danforth makes are excellent--we were heroes in Wrath, we had a purpose.  We made mistakes, but our intentions were pure.  And at the end, they put a statue in Dalaran so everyone could see that we finally accomplished our mission.

In Cataclysm, we seem to jump from one extreme to another.  Dungeons were extremely difficult before gear, continued to be difficult after gear, and people had to relearn how to use crowd control.  While crowd control is always an excellent thing to learn, the quests to get to those dungeons were fairly easy, and except for Uldum, didn't have much of a story line other than to open up that part of the new world.  

Even in Uldum, as fun as they were, I'm not sure to this day what the whole Harrison Jones quest line had to do with Deathwing.  In other words, I haven't seen a lot of continuity in Cataclysm.  

And the rewards have been less than par, for example, getting 353 level gear in the Zul's, when it takes 359 level gear to be able to complete them, at least for the most part.

In Wrath, everything tied together somehow, even the iron dwarves.  Yes, we probably should have had to use a little more crowd control, but the really good players have always known how to use it when needed, and we still had a definite plot leading up to a definite ending.  

And the gear progression was, well, phenomenal in my honest opinion.  Those of you that have played awhile, think back to when you started Ulduar after Naxx.  Weren't those stats amazing??  Remember drooling, and possibly fighting, over Worldcarver?

Also, the end-game daily quests in Cataclysm, well...bore me to tears.  The new Molten Front ones are just the same horrible drudgery over and over, and if you're on a pvp server, then they are painful drudgery.

Now, don't get me wrong--I love a lot of the changes Blizzard made, especially the way quests progress in Kalimdor and Eastern Kingdoms now for new characters.  They really have done an amazing job with that, and everything runs together almost seamless, making leveling enjoyable again.

I also appreciate that every expansion is a major undertaking, one that I'm sure most Blizzard employees take to heart.  I'm sure they tried very hard to keep everything new in line with old lore, etc. I realize that I am not a game developer.

But I am the end user.  And I just feel like, somewhere along the line, they lost the heart of the game.

Maybe I'm just burnt out from 2 years of raiding.  I would love to know what you think, 10 months into Cata.

Have fun, no matter what game you play!

Tuesday, October 4, 2011

Tuesday Haiku


Solitary soul,

Forever haunted by her,

Yearning to forget.

Saturday, October 1, 2011

WoW Lessons for the Workplace?

As you may or may not know, I recently went back to work after 2 1/2 years of being one of the unemployed. It was shortly before my last job ended that I discovered World of Warcraft, and shortly after my last job ended I joined a raiding guild and was a "casual elite" raider for most of that time.

I noticed some habits that I developed while actively raiding, and I got to thinking lately about how different the work force might be if we applied a WoW raiding mentality at work.

And I don't mean the "that's what she said" jokes.

In all seriousness, think about it:

What if you fully researched each job assignment, and even each potential job before an interview--from different aspects, learning what your role would be and how best to fulfill that role?

What if you actually kept researching after landing the job, making sure you kept up to date on any changes that may affect your role, always striving to improve your performance?

What if you researched potential "boss" encounters, learning what makes a particular boss "tick", and how to "dodge" potential "attacks" on your work and/or performance?

What if you learned to build up your "resilience" when constructive criticism was offered to you?

What if you actually set your alarm, juggled your other obligations, and made sure you were always early for work?  And not only early, but PREPARED with "food" and "flasks", i.e. a proper lunch, drinks and snacks if appropriate to your work environment, or the proper means to buy such items.

What if we continuously worked on self-improvement, attempting to keep ourselves healthy and fit both mentally and physically, essentially repairing our "armor", so that we can continue to deal with the daily "attacks" by outside forces, fellow employees, and life in general?

WoW may be just a game.  But many of us have or still take it very seriously.  Many of the things I have mentioned are basic, common-sense practices we should bring to the work force anyway.

But how many of us really apply these things?

Just some food for thought.

Ok, back to Brewfest.  Happy gaming!